The render of the virtual landscape and beings are created in 3d modeling software. The real and unreal in this relation questions the understanding of the mimetic representation of the reality, the way of seeing, the faith in the power of technical image.
We see photography as an objective documentation, esspecially with realization that the image is captured by the machine itself. The creator’s function is limited to the activation of the apparatus and framing the cutout of the world.
Starting point of this image was old Victorian portrait photography projected on 3d model thus creating inbred monster crossing from reality to virtual realm where the unreal is being created.
This image is from the series THIS I SAW WITHOUT MY OWN EYES.