More than 50 groups of fine plastics sculptures of the Soviet period have been scanned for the project with
the help of 3D scanner. Most of these groups are quite typical and widespread. After that, a virtual museum of dematerialized fine plastics has been created. A visitor can attend it by wearing glasses of virtual reality or with the help of the augmented reality, namely via the free application Simo AR.
The project concept
The main point is that I intentionally selected stories, where the main characters were children at the moment of play, recreation, leisure, and doing sports. The priority is the appeal to a certain range of images that any one of us can easily recognize. After all, most children of the Soviet and post-Soviet periods grew up in typical conditions. Thus, the project is completely unbiased and presents personal reflections on the topic of cultural tradition, experience, and artistic heritage. Referring specifically to domestic stories, I work with the topic of cultural continuity in the context of contemporary art and media, raising the topic of reconciliation with our own cultural past.
With the help of augmented reality, I raise the issue of the entire era of Soviet porcelain disappearance. Such Ukrainian factories as Polonskyi, Baranivskyi, Korostenskyi, and Horodnytskyi have ceased to exist. So, this project is a kind of requiem, an attempt to understand the lost and to capture it in a new digital dimension.