The Flower Matrix is an extensive project which incorporates multiple formats and media including VR, augmented reality, ceramics, textiles and architectural rendering software. The project proposes a new kind of liminal space which weaves and encodes physical and digital spaces and textures to produce a mixed reality architecture, an aesthetics of the fake.
Hart’s liminal space is maze-like and symbol-heavy, a reinterpretation of the ‘labyrinth of the minotaur’, the inescapable maze known from Greek mythology. It combines aspects of emoji culture, symbols of casino-capitalism, immersive audio and appropriated computer models taken from the 3D Warehouse digital repository. By doing so, it raises important questions about the nature-culture relationship and how space and materials can be understood if technology has replaced nature. It also creates space for thought about the rhythms of capitalism and the icons of power, money, addiction and control.
The Flower Matrix is on display as an immersive mixed reality chamber at Wallplay’s VR ‘speakeasy’ in the basement of Gallery 151. It is best viewed as individuals, duos or trios. Please leave time for an immersive experience.
The work was commissioned as part of the TRANSFER VR Commission, which supports the development of artworks which expand the way we think about embodiment and physical encounter.
The Flower Matrix is commissioned by TRANSFER and presented by Wallplay. Music composed by Edmund Campion, cello by Danielle DeGruttola, vocals by Claudia Hart and Mikey McParlane. Unity Coding by Andrew Ajemian with special support from Andrew Blanton. Paper Porcelain Ceramics hand-thrown by Kimi Kim. Porcelain limited edition Nue Morte dishes: Produced by SEEK-ART + mOsantimetre, Istanbul Special thanks to production-design assistant, Jennifer Muraoka and exhibition producer Irina Makarova.
The Flower Matrix is on display until 28 January 2018 at Gallery 151, 245 West 14th Street, Chelsea, New York, NY 10011